Shadewood
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Setup: Dryads & Treants
Treant / Dryad
Back to Faction
Team Composition
Choose 2 Dryads (including 1 Leader)
Choose 2 Treants
Select Units - Leader
Dryad Leader Alpha
Leader
HP 7
DEF 4
Dryad Leader Beta
Leader
HP 7
DEF 4
Select Units - Operatives (0/2)
Dryad Spirit Healer
Operative
Spirit Healer
Dryad
HP 7
DEF 4
Dryad Spotter Tech
Operative
Dryad
Spotter
Tech Specialist
HP 7
DEF 4
Dryad Comms
Operative
Dryad
Comms Specialist
HP 7
DEF 4
Treant Heavy Blademaster
Operative
Treant
Heavy Gunner
Blademaster
HP 16
DEF 6
Treant Gunner (Rocket Launcher)*
Operative
Treant
Gunner (Rocket Launcher)
HP 16
DEF 6
Select Faction Objectives (0/2)
Secure Position
Control
Methodically claim key terrain across the battlefield.
At the start of each Turning Point, select one Objective Marker that you haven't selected this game for this Faction Objective. If your team controls that marker at the end of the Turning Point, score 1 VP.
Mission Priorities
Control
Complete tactical objectives to demonstrate battlefield control.
At the end of each Turning Point (starting Turn 2), check if you have completed any of the following tasks. Score 1 VP for each task completed. Each task can only be scored once per game.
DEBUG: Tasks found: 4
Mission Tasks:
Control the same Objective Marker for 2 consecutive Turning Points (can start counting from Turn 1)
Control an Objective Marker in your opponent's Drop Zone
Have at least one unit in your opponent's Drop Zone
Control more Objective Markers than your opponent
Survivalist
Attrition
Keep your key operatives alive under fire.
At the start of each Turning Point, select one friendly unit that hasn't been chosen yet for this Faction Objective. If that unit is still alive at the end of the Turning Point, score 1 VP.
Enduring Presence
Attrition
Outlast your opponent through sheer resilience.
At the end of each Turning Point, if your units have more total remaining HP on the battlefield than your opponent's units, score 1 VP.
Start Game